What’s Your Wearable Device IQ? Take Our Quiz (Part 1)

This is part 13 of our series, “The Future of Medical Technology: Wearable Devices.” Read Part 12 Here.


Got a great idea for a wearable medical, health, or fitness device? Want to tap into the booming “weartech” market that’s expected to hit $12 billion by 2018? To help you better understand the basics of wearable device design and development, Anuva created the following multiple-choice quiz based on our blog series. Once you’ve the quiz, you can find the correct answers at the bottom of the page. Good luck!

  1.  Which motion-tracking sensor can be used in Microelectromechanical Systems, or MEMS, devices?
    1. Accelerometer
    2. Gyro
    3. Magnetometer
    4. All of the above
  2. Which wearable device wireless option represents the longest range and the highest rates?
    1. Bluetooth
    2. RFID/NFC
    3. WiFi
    4. None of the above
  3. What is the most common software-development testing procedure?
    1. Unit
    2. Integration
    3. Regression
    4. Validation
    5. All of the above
  4. Why would you want to connect a wearable medical device to ?
    1. Because it’s required by the FDA
    2. For , , and data sharing
    3. To increase the power consumption of the device
    4. You should never a wearable device to the cloud
  5. Which biocompatibility test (according to the 10993-1) determines whether a device’s material causes a level of discomfort on contact?
    1. Cytotoxicity
    2. Sensitization
    3. Irritation
    4. Genotoxicity
  6. What is the simplest user interface option when designing a wearable device?
    1. Pushbuttons and membrane switches
    2. Capacitive Buttons
    3. LED indicators
    4. Touchscreens

Do you have more questions about designing and developing a wearable device? Contact us to find out how we can help bring your product to market quickly and efficiently.

Correct Answers: 1. d: All of the above  2. c: WiFi 3. e: All of the above 4. b: For data backup, data processing, and data sharing 5. b: Sensitization 6. a: Pushbuttons and membrane switches

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